通过邻接表实现广度优先搜索(迷宫问题)
最后一次更新时间:Friday, April 3rd 2020, PM
“Talk is cheap. Show me the code.” — Linus Torvalds
直接上代码,如下
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#include <stdio.h> #include <stdlib.h> #define R 7
typedef struct _Branch { int row; int column;
_Branch * nextBranch; } * Branch;
typedef struct _Root { int row; int column;
_Root * nextRoot; _Branch * nextBranch; } * Root;
int map[R][R]; Root treeRoot; int level = 1;
void printMap() { printf("\n---------------------------------------------------------------------\n");
int i = 0; int j = 0;
for (i = 0; i < R; i++) { for (j = 0; j < R; j++) { if (map[i][j] == -1) { printf("\t□"); } else { printf("\t%d", map[i][j]); } } printf("\n"); } }
Branch findBranch(Root tempRoot, int templevel) { Branch tempBranch = (struct _Branch *) malloc(sizeof(struct _Branch)); int tempRow = tempRoot -> row; int tempColumn = tempRoot -> column;
if (map[tempRow - 1][tempColumn] == 0) { tempBranch -> row = tempRow - 1; tempBranch -> column = tempColumn; map[tempRow - 1][tempColumn] = templevel + 1;
return tempBranch; } else if (map[tempRow - 1][tempColumn] == 9) { level = 0; } if (map[tempRow][tempColumn + 1] == 0) { tempBranch -> row = tempRow; tempBranch -> column = tempColumn + 1; map[tempRow][tempColumn + 1] = templevel + 1;
return tempBranch; } else if (map[tempRow][tempColumn + 1] == 9) { level = 0; }
if (map[tempRow + 1][tempColumn] == 0) { tempBranch -> row = tempRow + 1; tempBranch -> column = tempColumn; map[tempRow + 1][tempColumn] = templevel + 1; return tempBranch; } else if (map[tempRow + 1][tempColumn] == 9) { level = 0; }
if (map[tempRow][tempColumn - 1] == 0) { tempBranch -> row = tempRow; tempBranch -> column = tempColumn - 1; map[tempRow][tempColumn - 1] = templevel + 1; return tempBranch; } else if (map[tempRow][tempColumn - 1] == 9) { level = 0; } return NULL; }
void addRoot(Branch tempBranch) { Root tempRoot = (struct _Root *) malloc (sizeof(struct _Root)); Root tempBranchRoot = (struct _Root *) malloc (sizeof(struct _Root)); { tempBranchRoot -> row = tempBranch -> row; tempBranchRoot -> column = tempBranch -> column; tempBranchRoot -> nextBranch = NULL; tempBranchRoot -> nextRoot = NULL; } tempRoot = treeRoot; while (tempRoot -> nextRoot != NULL) { tempRoot = tempRoot -> nextRoot; } tempRoot -> nextRoot = tempBranchRoot; }
void createRoot(Root tempRoot) { Branch tempBranch = (struct _Branch *) malloc(sizeof(struct _Branch)); tempBranch = tempRoot -> nextBranch;
while (tempBranch != NULL) { addRoot(tempBranch); tempBranch = tempBranch -> nextBranch; } }
void createTree() { Root tempRoot = (struct _Root *) malloc (sizeof(struct _Root)); Branch tempBranch = (struct _Branch *) malloc(sizeof(struct _Branch)); Branch lastBranch = (struct _Branch *) malloc(sizeof(struct _Branch)); tempRoot = treeRoot;
while (level != 0) { tempBranch = findBranch(tempRoot, map[tempRoot -> row][tempRoot -> column]); while (tempBranch != NULL) { tempBranch -> nextBranch = NULL; tempRoot -> nextBranch = tempBranch; lastBranch = tempBranch;
tempBranch = findBranch(tempRoot, map[tempRoot -> row][tempRoot -> column]);
while (tempBranch != NULL) { lastBranch -> nextBranch = tempBranch; lastBranch = tempBranch; tempBranch = findBranch(tempRoot, map[tempRoot -> row][tempRoot -> column]); } } createRoot(tempRoot); tempRoot = tempRoot -> nextRoot;
printMap(); } }
int main(void)
{ map[0][0] = -1; map[0][1] = -1; map[0][2] = -1; map[0][3] = -1; map[0][4] = -1; map[0][5] = -1; map[0][6] = -1; map[1][0] = -1; map[1][1] = 1; map[1][2] = 0; map[1][3] = 0; map[1][4] = 0; map[1][5] = 0; map[1][6] = -1; map[2][0] = -1; map[2][1] = -1; map[2][2] = -1; map[2][3] = 0; map[2][4] = -1; map[2][5] = -1; map[2][6] = -1; map[3][0] = -1; map[3][1] = -1; map[3][2] = -1; map[3][3] = 0; map[3][4] = -1; map[3][5] = -1; map[3][6] = -1; map[4][0] = -1; map[4][1] = 0; map[4][2] = 0; map[4][3] = 0; map[4][4] = 0; map[4][5] = 0; map[4][6] = -1; map[5][0] = -1; map[5][1] = -1; map[5][2] = -1; map[5][3] = 0; map[5][4] = -1; map[5][5] = 9; map[5][6] = -1; map[6][0] = -1; map[6][1] = -1; map[6][2] = -1; map[6][3] = -1; map[6][4] = -1; map[6][5] = -1; map[6][6] = -1; printMap();
{ treeRoot = (struct _Root *) malloc (sizeof(struct _Root)); treeRoot -> nextRoot = NULL; treeRoot -> row = 1; treeRoot -> column = 1; } createTree();
return 0; }
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